![](https://framerusercontent.com/images/wvTgf9f6ptteUWGedj2PxXfCrAc.jpg?scale-down-to=512)
Timeframe: 6 weeks
My Role: Lead UX Researcher
Team: Ed (PM), Anita (QA), Yuga (PD), Aya (Marketing Manager)
Methods: Contextual inquiry, moderated in-person usability testing, qualitative analysis
Artefacts: Research session protocol, scripts, note-taking templates, consent form, findings report
Tools: Miro, Zoom, MS Office, Confluence
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Project Overview
'How would users react to our solution?'
Product
Kickoff
Objectives
Notes
Stakeholder interviews
Contextual inquiry + moderated in-person usability testing
Data analysis
Report writing & presentation
Gathering all internal stakeholders' questions about the ROM Guidance Panel (hereby ‘RGP’), I rephrased them to form research questions ('RQs'). The RQs were synthesised under two main categories, respectively pertaining to general UX and product-specific reaction. This called for a combination of methods that would allow us to effectively uncover issues and opportunities at both levels of granularity.
GOAL 1
Unveil the human, environmental, and contextual factors affecting subject calibration processes, results, and user experiences
GOAL 2
Capture behaviour and interactions in context with metrics to assess RGP impacts, to uncover issues and areas for improvement
To answer the RQs, I considered field research necessary and hence worked with our entertainment PM to arrange a series of visits. Given the rare opportunities we had to see customers on site, I decided to combine contextual inquiry and usability testing to maximise findings in a single session.
I created the protocol, script with a comprehensive list of tasks and follow-up questions, note-taking template, metrics guideline, client-facing presentation and consent form to share in advance. The 1.5-hour session was outlined in three parts:
Read session script
I fleshed out 9 major themes, each comprising 3-5 subgroups, to answer our RQs under the three research objectives:
Calibration journeys and contexts
RGP usability and UX
Opportunities for Shōgun
My findings informed key iteration decisions surrounding the v1.11 beta prototype, helping the Product and Dev teams to evaluate their backlog and prioritise tasks based on evidence and design impacts.
User reaction to RGP
Satisfaction
Issues & pain points
UI & interaction
IA & labels
Calibration UX factors
Workflow
Setup
Distractions
Shooting considerations
Learning behaviour & touchpoints
Novice
Expert
Non-technician
Example themes (descriptions omitted)
Report & Presentation
For NDA reasons, I am unable to share the final report and presentation, or specific metrics, product insights, design suggestions and artefacts created in this project. Click on the following to see (1) an early report of synthesised data from a single customer visit, or (2) an example user journey that I would create to keep stakeholders informed of initial findings.